Light, Energy and the Environment 2017
DOI: 10.1364/ssl.2017.sw3c.1
|View full text |Cite
|
Sign up to set email alerts
|

Mass production of holographic transparent components for augmented and virtual reality applications

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1

Citation Types

0
2
0

Year Published

2019
2019
2020
2020

Publication Types

Select...
2

Relationship

0
2

Authors

Journals

citations
Cited by 2 publications
(2 citation statements)
references
References 2 publications
0
2
0
Order By: Relevance
“…As of now no standard machinery for vHOE replication is available that can be ordered, like for example injection moulding machines replicating the surface grating of an optical disc from a master plate. Most recently, due to the availability of an industrial-scale photopolymer recording material, companies started to setup mass replication lines for vHOEs [85,[91][92][93][94][95]. The development of compact and easyto-use tuneable single frequency laser sources during the last decade is of great advantage [96,97].…”
Section: Towards a Value Chain For A Volume Hologram Industrymentioning
confidence: 99%
“…As of now no standard machinery for vHOE replication is available that can be ordered, like for example injection moulding machines replicating the surface grating of an optical disc from a master plate. Most recently, due to the availability of an industrial-scale photopolymer recording material, companies started to setup mass replication lines for vHOEs [85,[91][92][93][94][95]. The development of compact and easyto-use tuneable single frequency laser sources during the last decade is of great advantage [96,97].…”
Section: Towards a Value Chain For A Volume Hologram Industrymentioning
confidence: 99%
“…VR is widely used in various fields, such as architecture, gaming, and education, where it has a promising future in the development of VR. Compared to holographic displays, conventional optics present several disadvantages for near-to-eye 3D products for VR and AR [2]. Although 3D techniques are popular in current VR and AR applications, most 3D head-mounted displays (HMD) are based on stereoscopic 3D display technology, i.e., left and right eyes get two images with binocular parallax.…”
Section: Introductionmentioning
confidence: 99%