Abstract:We propose a new model using transfer learning method in motivation of specifying and identifying material of an object by knocking in VR/AR applications. Different from the traditional contact knocking material/object identification method, we apply the sound simulation method to enlarge the training dataset containing various models and materials in real-world scenarios. Our approach is based on Domain-Adversarial Training of Neural Networks that learns from the pre-collected simulated and corresponding real… Show more
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