2017
DOI: 10.48550/arxiv.1709.06158
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Matterport3D: Learning from RGB-D Data in Indoor Environments

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Cited by 219 publications
(263 citation statements)
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“…A real-time simulation environment is used to simulate the dynamics and obstacle avoidance behavior of the robots involved in this work. The simulation is implemented in the Habitat-AI environment, a photo-realistic, physics-based simulator, to ensure that the framework and test results are transferable to real-world deployment [35][36][37] We choose a scene from the Matterport3D dataset, which is a collection of 90 scans, to design a sample tour of an indoor environment. Though the simulated environment is a house, it contains most of the features that would exist in a museum.…”
Section: Habitat-ai Simulation Environmentmentioning
confidence: 99%
“…A real-time simulation environment is used to simulate the dynamics and obstacle avoidance behavior of the robots involved in this work. The simulation is implemented in the Habitat-AI environment, a photo-realistic, physics-based simulator, to ensure that the framework and test results are transferable to real-world deployment [35][36][37] We choose a scene from the Matterport3D dataset, which is a collection of 90 scans, to design a sample tour of an indoor environment. Though the simulated environment is a house, it contains most of the features that would exist in a museum.…”
Section: Habitat-ai Simulation Environmentmentioning
confidence: 99%
“…To you, this single image represents a rich 3D world in which the cabinet continues behind the chairs. This work aims to learn a mapping from a single image to a 3D reconstruction of a scene, including visible and occluded surfaces, while learning from real, unstructured scans like Matterport3D [5] or ScanNet [10]. These non-watertight scans are currently one of the richest sources of real-world 3D ground truth, and as more devices integrate LIDAR scanners, their importance will only grow.…”
Section: Introductionmentioning
confidence: 99%
“…enables using signed distance functions (SDF) or occupancy functions, but limits methods to watertight data like ShapeNet [6], humans [40], or memorizing single watertight scenes [45]. Real 3D scans (e.g., [5,10]), on the other hand are off-limits. Exceptions include [8], which fits an unsigned distance function (UDF) to instance-specific models, and SAL [1,2] which learns SDFs on objects with welldefined insides and outsides that also have holes.…”
Section: Introductionmentioning
confidence: 99%
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