Connected Healthcare for the Citizen 2018
DOI: 10.1016/b978-1-78548-298-4.50006-3
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Measurement and Knowledge in Health

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Cited by 3 publications
(2 citation statements)
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“…While in-hospital rescue teams are often comprised of clinicians who do not routinely work together (e.g., rapid response teams, code teams), other unit-based teams may have a more stable complement ( 56 ). Serious games could be used with or instead of simulation to train both kinds of teams to work together ( 57 ). Gamification is well suited to team training as individual participants could learn concepts related to teamwork as they interact with other team members, and multiplayer games could mimic ad hoc teams that must work together despite not knowing one another.…”
Section: Future Gamification Applications In Ccmmentioning
confidence: 99%
“…While in-hospital rescue teams are often comprised of clinicians who do not routinely work together (e.g., rapid response teams, code teams), other unit-based teams may have a more stable complement ( 56 ). Serious games could be used with or instead of simulation to train both kinds of teams to work together ( 57 ). Gamification is well suited to team training as individual participants could learn concepts related to teamwork as they interact with other team members, and multiplayer games could mimic ad hoc teams that must work together despite not knowing one another.…”
Section: Future Gamification Applications In Ccmmentioning
confidence: 99%
“…The LDR framework uses a serious game scheme where learners are allowed infinite lives to progress through multiple stages depicting a single patient scenario. A serious game is an educational tool focused on problem-solving and learning while borrowing from the entertaining constructs of a video game [ 11 ]. The learner faces a discrete simulated clinical situation (a level or stage), where success is defined by achieving predetermined critical actions within a specified time frame.…”
Section: Introductionmentioning
confidence: 99%