“…Verganti et al (2020) defines design practice as "the phenomenology of design in a specific context: its process ("how" design decisions are made; through which phases, methods, tools, or collaborative practices) and the object of design (which design decisions are made; which novel solution it creates, whether a good, service, or process)", and design principles as "the perspective and philosophy that inform the act of designing, and that constitute an ontology of what design is". UX is defined by Yang et al (2020) as:"…an overall experience, which includes all aspects of user interaction with products or services". On the other hand, UX has been defined as "…a person's perceptions and responses resulting from the use and/or anticipated use of a product, system or service, including all the users ' emotions, beliefs, preferences, perceptions, physical and psychological responses, behaviors and accomplishments that occur before, during and after use" (ISO 9241-210:2010).…”