Information and Communication Technologies in Tourism 2017 2017
DOI: 10.1007/978-3-319-51168-9_15
|View full text |Cite
|
Sign up to set email alerts
|

Measuring the Media Effects of a Tourism-Related Virtual Reality Experience Using Biophysical Data

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
23
0
1

Year Published

2017
2017
2020
2020

Publication Types

Select...
5
3

Relationship

0
8

Authors

Journals

citations
Cited by 37 publications
(25 citation statements)
references
References 11 publications
0
23
0
1
Order By: Relevance
“…This arrangement enabled the researchers to track participants' physiological responses (e.g. respiration and blood oxygen levels) (Marchiori, Niforatos, & Preto, 2017). The difference between participants' average heart rate during the VR experience and their baseline heart rate indicated degree of arousal; the difference between participants' average respiratory rate during the VR experience and their baseline respiratory rate indicated control.…”
Section: Physiological Measuresmentioning
confidence: 99%
“…This arrangement enabled the researchers to track participants' physiological responses (e.g. respiration and blood oxygen levels) (Marchiori, Niforatos, & Preto, 2017). The difference between participants' average heart rate during the VR experience and their baseline heart rate indicated degree of arousal; the difference between participants' average respiratory rate during the VR experience and their baseline respiratory rate indicated control.…”
Section: Physiological Measuresmentioning
confidence: 99%
“…Recent studies are focused on some concrete aspects of STDs such as new technologies and their applications like Big Data (Höpken et al, 2017), Visitor Flows (Baggio & Scaglione, 2017) or Virtual Reality experiences (Marchiori et al, 2017;Tussyadiah et al, 2017), for example. However, most of them do not include the concept «smart» in their work.…”
Section: Theoretical Backgroundmentioning
confidence: 99%
“…Today, VR is still regarded a technology in its infancy that has not yet reached mainstream adoption (Disztinger et al , 2017). However, the emergence of new and affordable VR devices (Disztinger et al , 2017, Marchiori et al , 2017; Tussyadiah et al , 2018), has been boosting developments and opportunities for the application of VR (Tussyadiah et al , 2017) and demand for virtual tourism (Tavakoli and Mura, 2015). Tourism marketers can use VR as an innovative way to provide information (Rainoldi et al , 2018; Tussyadiah et al , 2018) and to deliver authentic experiences (Sussmann and Vanhegan, 2000; Mirk and Hlavacs, 2015; Slater and Sanchez-Vives, 2016).…”
Section: Introductionmentioning
confidence: 99%