2013
DOI: 10.1108/10662241311331781
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Measuring the sociocultural appeal of SNS games in Taiwan

Abstract: Purpose -This study aims to explore the sociocultural appeal of SNS game content from the point of view of the human emotions aroused by the interaction between the players and the games. Design/methodology/approach -The author's research methodology is based on Miryoku Engineering. The author interviewed 11 knowledgeable gamers by the evaluation grid method (EGM) and surveyed 321 players through a questionnaire in order to gather data about their preferences, which were then analysed using quantification theo… Show more

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Cited by 44 publications
(30 citation statements)
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“…It is widely used to extract the charm factors of some activities, space, products. At the same time, it is also utilized to investigate the relationship between preference and attractiveness [16].…”
Section: Miryoku Engineering and Evaluation Grid Methodsmentioning
confidence: 99%
See 3 more Smart Citations
“…It is widely used to extract the charm factors of some activities, space, products. At the same time, it is also utilized to investigate the relationship between preference and attractiveness [16].…”
Section: Miryoku Engineering and Evaluation Grid Methodsmentioning
confidence: 99%
“…For example, EGM has been used to explore the attractiveness of smartphone application icons [26]. Shen [16] used EGM to investigate the appeal of social networking games to Taiwan's social culture and argued that incorporating local cultural features into designs is a part of the marketing strategy. Liu and Zhang [27] utilized EGM to understand the relationship between customer demands and design elements with creative products as a study example.…”
Section: Miryoku Engineering and Evaluation Grid Methodsmentioning
confidence: 99%
See 2 more Smart Citations
“…To develop attractive products, Sanui and Inui [25] introduced the evaluation grid method (EGM) with reference to concepts in The Psychology of Personal Constructs by the clinical psychologist George Kelly [26]. The advantage of the EGM is that the structure of users' preferences can be elicited [27]. The EGM is a qualitative method used to analyze the influence of design factors and can be used to build the abstract feelings of interviewees [28].…”
Section: The Evaluation Analysis Stagementioning
confidence: 99%