Background Laboratory animal experiments are an invaluable tool for studying mild traumatic brain injury (mTBI)/concussion. Among them, rodent neurotrauma experiments have been most widely used, as transgenic and gene targeting technologies in mice allow us to test the roles of different genes in recovery from brain injury. Furthermore, the clinical relevance of rodent concussion studies can be improved by using these technologies to study concussions in animals that carry the human versions of genes known to play a role in neurological disease. However, delivering concussion injuries to the mice that are relevant to real-world human head impacts is challenging, as the mouse and human heads are dramatically different in shape and size. In the vast majority of mouse concussion experiments, the pathological and behavioral consequences of the injuries are evaluated without considering whether the injury model produces brain stretches (maximum principal strains) of the same magnitude as those experienced by human brains undergoing similar impacts. Methods We conducted a total of 201 computational simulations to understand both human and mouse brain strains that are directly linked to neuronal damage during closed-head concussive impacts. To represent real-world human head impacts we simulated mouse head impacts with durations of 1.5 ms (Type 1 scaling), followed by simulations with durations between 1 and 2 ms (Type 2), and finally, simulations with durations from 0.75 to 4.5 ms (Type 3) to develop scaling between human and mouse, as well as to reveal the predicted effects of small and large changes in impact durations on brain strain. Results Guided by these simulations we calculated that peak rotational velocities in mice could be achieved by scaling human peak rotational velocities with factors of 5.8, 4.6, and 6.8, for flexion/extension, lateral bending, and axial rotation, respectively, to reach equal brain strains between human and mouse. The effects of impact durations on scaling were also calculated and longer-duration mouse head impacts needed larger scaling factors to reach equal strain. Conclusions The scaling method will help us to create brain injury in the mouse with brain strain loading equivalent to those experienced in real-world human head impacts.