1999
DOI: 10.1111/j.1528-1157.1999.tb00903.x
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Mechanisms of Video‐Game Epilepsy

Abstract: Summary:Purpose: We aimed to elucidate the mechanisms underlying video-game epilepsy by comparing the flicker-and spatial-frequency ranges over which photic and pattern stimulation elicited photoparoxysmal responses in two different populations: (a) 25 patients with a history of seizures experienced while playing video games; and (b) 25 age-and medication-matched controls with a history of photosensitive epilepsy, but no history of video-game seizures.Methods: Abnormality ranges were determined by measuring ph… Show more

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Cited by 29 publications
(18 citation statements)
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“…The photoparoxysmal responses are essentially elicited by patterned photic stimuli with high spatial frequency mostly stimulating P cells. 27 The OSs generally produced by 8 to 20 flickering stimuli are phase-locked to the stimulus and mostly processed by M cells. 24 High temporal frequency steady state oscillations observed in subcortical (LGN and optic radiation) and cortical (V1/V2 complex) areas in our three nonphotosensitive epileptic patients share the following essential properties with OSs.…”
Section: Discussionmentioning
confidence: 99%
“…The photoparoxysmal responses are essentially elicited by patterned photic stimuli with high spatial frequency mostly stimulating P cells. 27 The OSs generally produced by 8 to 20 flickering stimuli are phase-locked to the stimulus and mostly processed by M cells. 24 High temporal frequency steady state oscillations observed in subcortical (LGN and optic radiation) and cortical (V1/V2 complex) areas in our three nonphotosensitive epileptic patients share the following essential properties with OSs.…”
Section: Discussionmentioning
confidence: 99%
“…In a comparison of the sex distribution of a group of 11 patients (seven males and four females) with pattern sensitivity to 34 patients (13 males and 21 females) with pattern sensitivity and photosensitivity, Brinciotti et al (16) noted a male preponderance for those with pattern sensitivity. A male preponderance has been documented consistently in video‐game epilepsy; nearly three‐fourths of patients in this subgroup of visually induced seizures are males (28,29,31). Although this has been attributed to a greater number of boys than girls playing video games (28,32), a survey of American school children by Funk (33) found that although girls were less involved in arcade play, a majority of them regularly played home video games.…”
Section: Discussionmentioning
confidence: 99%
“…According to previous studies on video game-induced seizures and TV-induced seizures, photosensitivity, pattern sensitivity, chromatic sensitivity and stimulus frequency were emphasized. 12,14,15,19 In this study, although all patients had seizures while playing MMORPGs, two patient also experienced seizure while playing card games or Chinese chess. No patient had a photoparoxysmal response to intermittent photic stimulation.…”
Section: Discussionmentioning
confidence: 73%
“…Studies of video game-induced seizures always concluded video game-induced epilepsy was a homogenous syndrome with an easily demonstrable photosensitivity on intermittent photic stimulation. 12,14,15 However, the cases of epileptic seizures associated with MMORPGs have not been reported in the literature.…”
Section: Introductionmentioning
confidence: 94%