“…Since it was first discovered that “increases in the size of the pupil of the eye have been found to accompany the viewing of emotionally toned or interesting visual stimuli” (Hess & Polt, , p. 349), the use of pupil reactions for measuring emotions has evolved (Janisse, ; Libby, Lacey, & Lacey, ; Mudd, Conway, & Schindler, ; for an overview of early studies, see Goldwater, ). Today, measuring pupil size variations in response to standardized and typically stationary stimuli (such as IAPS pictures) is an established psychophysiological method for measuring emotions (Bradley & Lang, ; Bradley et al, ; Henderson, Bradley, & Lang, ; Snowden et al, ; van Steenbergen, Band, & Hommel, ). The present study aims to explore whether the pupil response is equally suited to remotely measure (phasic) emotional reactions occurring in a gaming context.…”