Whether for 21st century skills development such as creativity, communication, and collaboration orfor transdisciplinary knowledge creation leading to innovation, the integration of Arts with STEM (Science,Technology, Engineering, Mathematics) fields is gaining popularity in higher education. However, a comprehensive survey of proven methodologies to integrate Arts with STEM disciplines (referred to as STEAM) currently does not exist. This paper presents the preliminary results of asystematized literature review done to characterize the integration of arts with STEM disciplines in higher education. It also uses these findings to analyze the most recent STEAM initiative of the Faculty of Engineering at the University of Ottawa. This research finds three main rationales to integrate arts with STEM and presents the frameworks discussed in the literature to do this integration. It also examines how creativity is assessed and developed within STEAM higher education contexts. This research contributes a reference of validated arts integration and creativity frameworks which can be used to setup STEAM projects or evaluate them in relation to proven methodologies. The frameworks presented in this research can be used in classrooms and professional environments.