2022
DOI: 10.48550/arxiv.2205.09248
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MESH2IR: Neural Acoustic Impulse Response Generator for Complex 3D Scenes

Anton Ratnarajah,
Zhenyu Tang,
Rohith Chandrashekar Aralikatti
et al.

Abstract: We propose a mesh-based neural network (MESH2IR) to generate acoustic impulse responses (IRs) for indoor 3D scenes represented using a mesh. The IRs are used to create a high-quality sound experience in interactive applications and audio processing. Our method can handle input triangular meshes with arbitrary topologies (2K -3M triangles). We present a novel training technique to train MESH2IR using energy decay relief and highlight its benefits. We also show that training MESH2IR on IRs preprocessed using our… Show more

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“…[8] Notably, Borrel-Jensen et al presented a physics-informed neural network to predict the solution to the linear wave equation to obtain the sound field in 1D with parameterized sources and impedance boundaries, and this method will be further applied in realistic 3D scenes. [9] In addition, there is a mesh-based neural network to generate impulse responses (IRs) for indoor 3D scenes whereby 3D scene meshes were transformed into latent space and the latent space was used to generate IRs, [10] and a Neural Acoustic Fields methodology that represents how sounds propagate in a physical scene and learns to continuously map all emitter and listener location pairs to a neural impulse response function. [11] Besides, NNs are used to predict reverberation time, room volume, absorption coefficients, and eigenfrequencies, and analyze multiexponential sound energy decay.…”
Section: Introductionmentioning
confidence: 99%
“…[8] Notably, Borrel-Jensen et al presented a physics-informed neural network to predict the solution to the linear wave equation to obtain the sound field in 1D with parameterized sources and impedance boundaries, and this method will be further applied in realistic 3D scenes. [9] In addition, there is a mesh-based neural network to generate impulse responses (IRs) for indoor 3D scenes whereby 3D scene meshes were transformed into latent space and the latent space was used to generate IRs, [10] and a Neural Acoustic Fields methodology that represents how sounds propagate in a physical scene and learns to continuously map all emitter and listener location pairs to a neural impulse response function. [11] Besides, NNs are used to predict reverberation time, room volume, absorption coefficients, and eigenfrequencies, and analyze multiexponential sound energy decay.…”
Section: Introductionmentioning
confidence: 99%