“…Pixel-based games, M = 0.41, SE = 0.002, were significantly more anisotropic than nature images, t(920.37) = −71.91, p < .0001, η p 2 = 0.84, suburban images, t(542.47) = −34.19, p < .0001, η p 2 = 0.68, and urban images, t(488.31) = −12.33, p < .0001, η p 2 = 0.24 (see Figure 4). Minecraft, a three-dimensional game with a pixelated design (N = 316), was evaluated independently from other pixel-based games (see also Hipp et al, 2020)…”