2022
DOI: 10.47577/biochemmed.v3i3.7343
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Mindfulness for Anxiety Management and Happiness: The Role of VR, Metacognition, and Hormones

Abstract: Chronic stress, even at a young age, has become a major health concern with the harmful effects on cognition, mood, and well-being largely underestimated. Mindfulness interventions are well-recognized as effective strategies in stress management. However, we know less about the impact of mindfulness on physiological indicators such as hormones/neurotransmitters. This review study aims to provide representative studies regarding the impact of mindfulness practices on hormones and neurotransmitters, which are re… Show more

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Cited by 7 publications
(7 citation statements)
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“…Additionally, athletes can leverage emerging technologies such as artificial intelligence, immersive technologies, and neurotechnology to enhance their self-control abilities, reducing the negative impacts caused by emotional dysregulation ( 66 , 67 ). For example, artificial intelligence can be used to create personalized training programs that adapt to the psychological needs of each athlete, predicting stress triggers and suggesting coping mechanisms in real-time.…”
Section: Discussionmentioning
confidence: 99%
“…Additionally, athletes can leverage emerging technologies such as artificial intelligence, immersive technologies, and neurotechnology to enhance their self-control abilities, reducing the negative impacts caused by emotional dysregulation ( 66 , 67 ). For example, artificial intelligence can be used to create personalized training programs that adapt to the psychological needs of each athlete, predicting stress triggers and suggesting coping mechanisms in real-time.…”
Section: Discussionmentioning
confidence: 99%
“…However, as Azevedo (2020) highlights in a review of the current issues, challenges, and opportunities for the study of metacognition, there is a paucity of research examining metacognition within VR or other immersive learning environments. Much of the literature that does exist, examines therapeutic uses of VR such as for people with psychosis (Dietrichkeit et al, 2020; Olendzki et al, 2020) or those with autism spectrum disorder (Cox et al, 2017; Ke et al, 2022; Mitsea et al, 2022) and other special education needs (eg, Tourette Syndrome, Reese et al, 2015). These studies, however, have referred to metacognition or monitoring more generally, and do not situate their work within theoretical frameworks of self‐regulation or metacognition.…”
Section: Metacognition In Vrmentioning
confidence: 99%
“…While the literature is rich with studies exploring how VR may be an effective method for distraction in and out of the healthcare setting ( Hoffman et al, 2014 ; Small et al, 2015 ; Burns-Nadera et al, 2017 ; Boylan et al, 2018 ; Khadra et al, 2018 ; Piskorz and Czub, 2018 ; Soltani et al, 2018 ; Hoffman et al, 2019 ; Spiegel et al, 2019 ), it is more limited on the usage behavior and efficacy of VR apps with unique content features on psychological stress and anxiety reduction, excluding the growing literature on mindfulness and meditative practices ( Seabrook et al, 2020 ; Mazgelyte et al, 2021 ; Drigas et al, 2022 ; Kelly et al, 2022 ; Mitsea et al, 2022 , 2023 ). Moreover, the psychological effects of these content features and user app use have not been adequately investigated in the consumer user population during a pandemic setting.…”
Section: Introductionmentioning
confidence: 99%