2023
DOI: 10.3390/educsci13090952
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Minecraft as a Hybrid Boundary Object: Exploring Nature in Squares

Anne-Marie Cederqvist,
Maria Impedovo

Abstract: In this exploratory case study, we investigated children’s ways of experiencing virtual worlds, such as Minecraft, and how this may affect their understanding of nature, scientific phenomena, and sustainable development; that is to say, Minecraft was explored as a boundary object in children’s making activities with Minecraft. The research questions that guided the study are: In what ways may Minecraft act as a boundary object between children’s formal and informal learning about science and sustainable develo… Show more

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Cited by 2 publications
(2 citation statements)
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“…A total of 42 documents were found. These demonstrated that Minecraft was helpful for improving motivation, language development, and academic learning in disciplines like English, Science, and history (Andersen & Rustad, 2022;Cederqvist & Impedovo, 2023;Chien, 2019;Hussein & Mustafa, 2021). Playing with Minecraft helped kids learn social skills like leadership, teamwork, sharing, and communication.…”
Section: Minecraft For Primary Studentsmentioning
confidence: 99%
“…A total of 42 documents were found. These demonstrated that Minecraft was helpful for improving motivation, language development, and academic learning in disciplines like English, Science, and history (Andersen & Rustad, 2022;Cederqvist & Impedovo, 2023;Chien, 2019;Hussein & Mustafa, 2021). Playing with Minecraft helped kids learn social skills like leadership, teamwork, sharing, and communication.…”
Section: Minecraft For Primary Studentsmentioning
confidence: 99%
“…Several authors have examined the use of various objects and technologies as tools able to facilitate boundary crossing-labeled as "boundary objects"-often emphasizing the potential and affordances of technologies to connect learning contexts [23]. Based on such a conceptualization, a recent study on the educational adoption of games [24] conceptualized Minecraft as a boundary object enabling the emergence of boundary crossing between formal and informal learning. According to these authors, as a virtual world, Minecraft provides a platform for children to explore and experiment with educationally relevant phenomena and concepts both in formal and informal settings, thus bridging the gap between formal and informal learning.…”
Section: Introductionmentioning
confidence: 99%