Abstract:Introductory psychology courses in higher education usually focus on disseminating psychological theory and lack application of this knowledge to the practical context of work. We expect a game-based approach to support more active and experiential learning, and develop a series of mini-games to increase awareness of study specialisations and careers in psychology. This short 'work in progress' paper first describes the instructional design of these mini-games that provide our psychology students with more aut… Show more
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