2012
DOI: 10.1145/2325722.2325727
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Minification affects verbal- and action-based distance judgments differently in head-mounted displays

Abstract: Numerous studies report that people underestimate egocentric distances in Head-Mounted Display (HMD) virtual environments compared to real environments as measured by direct blind walking. Geometric minification, or rendering graphics with a larger field of view than the display's field of view, has been shown to eliminate this underestimation in a virtual hallway environment [Kuhl et al. 2006[Kuhl et al. , 2009. This study demonstrates that minification affects blind walking in a sparse classroom and does not… Show more

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Cited by 26 publications
(36 citation statements)
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“…With HMDs, this can be difficult as the values in the manufacturers' specifications for the display FOV (DFOV) of the specific HMD can differ from the actual values [Kuhl et al 2009;Stanney et al 1998;]. If the GFOV settings do not correspond to the DFOV of the HMD, images are minified or magnified, which was repeatedly shown to influence participants' distance estimates Kellner et al 2012;Kuhl et al 2006bKuhl et al , 2009Zhang et al 2012]. On the other hand, Walker et al…”
Section: Geometric Distortionsmentioning
confidence: 99%
“…With HMDs, this can be difficult as the values in the manufacturers' specifications for the display FOV (DFOV) of the specific HMD can differ from the actual values [Kuhl et al 2009;Stanney et al 1998;]. If the GFOV settings do not correspond to the DFOV of the HMD, images are minified or magnified, which was repeatedly shown to influence participants' distance estimates Kellner et al 2012;Kuhl et al 2006bKuhl et al , 2009Zhang et al 2012]. On the other hand, Walker et al…”
Section: Geometric Distortionsmentioning
confidence: 99%
“…Geometric minification, a technique where the graphics are rendered with a field of view that larger than the HMD's field of view, is one known method of eliminating the distance compression [Kuhl et al 2009;Zhang et al 2012]. This study uses direct blind walking to determine how minification might impact distance judgments in the Oculus Rift HMD which has a significantly larger FOV than previous minification studies.…”
mentioning
confidence: 99%
“…Other methods use a "computer vision" approach applying perspective projection adjustments: Minification is a method which compresses the imaginary to artificially increasing the FOV of a display, and its application can improve distance perception ( [8], [28], [10]). Lowering the horizon is another similar method which had good results ( [14], [19]).…”
Section: Methods To Approximate Spatial Performancementioning
confidence: 99%