2007 IEEE 11th International Conference on Computer Vision 2007
DOI: 10.1109/iccv.2007.4409003
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Minimizing the Reprojection Error in Surface Reconstruction from Images

Abstract: This paper addresses the problem of image-based surface reconstruction. The main contribution is the computation of the exact derivative of the reprojection error functional. This allows its rigorous minimization via gradient descent surface evolution. The main difficulty has been to correctly take into account the visibility changes that occur when the surface moves. A geometric and analytical study of these changes is presented and used for the computation of derivative.Our analysis shows the strong influenc… Show more

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Cited by 72 publications
(88 citation statements)
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“…As suggested by [20,21], to be sure that the estimated foreground surface does not shrink to an empty set, it is crucial to define and characterize the background. In this work, we assume that we have the background imagesĨ = {Ĩ 1 , · · · ,Ĩ nc } and define (Ĩ iF ,Ĩ iB ) analogously to (I iF , I iB ).…”
Section: Modeling Assumptions and Notationsmentioning
confidence: 99%
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“…As suggested by [20,21], to be sure that the estimated foreground surface does not shrink to an empty set, it is crucial to define and characterize the background. In this work, we assume that we have the background imagesĨ = {Ĩ 1 , · · · ,Ĩ nc } and define (Ĩ iF ,Ĩ iB ) analogously to (I iF , I iB ).…”
Section: Modeling Assumptions and Notationsmentioning
confidence: 99%
“…where δ(·) is the delta function andê i is an error computed by using the radiance at point X in the direction of the i th camera, which is the terminator of a horizon point X [21]. When a horizon point has no terminator point on the surface,ê i = 0 because the terminator point is from the background.…”
Section: Shape Estimation -Surface Evolutionmentioning
confidence: 99%
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“…Alternatively, one can unify both information sources in a single formulation. Two different techniques have been proposed to achieve this goal: One can integrate in the evolution silhouette-aligning forces [13,14,15,16], or one can use predetermined surface points [17,18,19] to impose exact silhouette constraints. Both strategies have their shortcomings.…”
Section: Introductionmentioning
confidence: 99%
“…A voxel carving technique carving inside the object, or a shrinking surface evolution are consequences of this oversight. Our recent work [12] avoids these problems by explicitly taking into account the visibility changes during the surface evolution. This is nothing but the continuous version of the model presented in this paper.…”
Section: Introductionmentioning
confidence: 99%