Objective: The objective of this study is to investigate how the implementation of a pedagogical strategy supported by playfulness affects the improvement of meaningful learning in mathematics.
Theoretical Framework: The game as a didactic resource has been used in the teaching of mathematics with different purposes in this study its use is supported by the Colombian legislation on education and recreation of youth.
Method: The methodology adopted for this research comprises an action research strategy using an experimental design with a sample of 35 students and a control group of the same number. Data collection was carried out using a Likert scale.
Results and Discussion: The results obtained revealed that better results were obtained in the written test after the pedagogical intervention. In addition, it was observed that the attitude towards mathematics was reinforced.
Research Implications: Based on the results, the opportunity arises to create guides and teaching materials based on the strategy of playful games used in the project.
Originality/Value: This study offers empirical evidence on the usefulness of games as a didactic strategy not only to improve the learning of certain mathematical concepts but also to improve classroom coexistence.