2013
DOI: 10.1177/0047287512475216
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Mitigating Theme Park Crowding with Incentives and Information on Mobile Devices

Abstract: Long wait times for rides and restaurants are major sources of visitor dissatisfaction with theme and amusement parks. Crowding is often worse than it needs to be because park visitors distribute themselves unevenly. In this paper, we discuss a novel method of routing visitors to less crowded areas by offering them well-timed incentives and information on mobile devices. Two large field studies (n = 910 and n = 1,370) were conducted to test how receptive visitors were to altering their paths in response to inc… Show more

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Cited by 72 publications
(64 citation statements)
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“…For example, Brown, Kappes, and Marks (2013), presented a method of mitigating theme park crowding through a system that offers incentives and information on mobile devices as a means of routing tourists to less crowded areas of the park.…”
Section: New Technologiesmentioning
confidence: 99%
“…For example, Brown, Kappes, and Marks (2013), presented a method of mitigating theme park crowding through a system that offers incentives and information on mobile devices as a means of routing tourists to less crowded areas of the park.…”
Section: New Technologiesmentioning
confidence: 99%
“…To counter the prevalence of crowding, Brown,. Kappes, and Marks [26] developed an information dissemination system to promptly updated individuals mobile devices with information and incentives to help alter path movement to diminish crowding perception. Location based information updating was also found to alter individual movement to locations to avoid crowding perception [27].…”
Section: Provision Of Informationmentioning
confidence: 99%
“…As many researchers have noted, theme parks' digital marketing orientation fosters active participation of visitors' in online communities enhancing their overall leisure experience (Brown, Kappes, & Marks, 2013;Weber, 2009) and developing trust and commitment with the associated retail brands (Flavian & Guinaliu, 2006;O'Cass & Carlson, 2012;Pantano & Priporas, 2016). This ultimately leads to increased park revisits, and greater merchandise and souvenir sales (Kabani, 2013;Stylos, Vassiliadis, Bellou, & Andronikidis, 2016).…”
Section: Social Media Retailing and Theme Park Servicesmentioning
confidence: 99%