2018
DOI: 10.1007/978-3-319-95270-3_16
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Mnemosyne: Adapting the Method of Loci to Immersive Virtual Reality

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Cited by 19 publications
(17 citation statements)
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“…Although extensive research has been carried out on the short-term memory recall for the use of MoL in learning, only a few reports are attainable on its long-term effects (Ahour & Berenji, 2015;Vindenes, de Gortari, & Wasson, 2018;Werner-Seidler & Dalgleish, 2016). Additionally, only minor comparative studies were conducted simultaneously for short-term and long-term memory retrieval after using MoL (Putnam, 2015;Wang & Thomas, 2000).…”
Section: Resultsmentioning
confidence: 99%
“…Although extensive research has been carried out on the short-term memory recall for the use of MoL in learning, only a few reports are attainable on its long-term effects (Ahour & Berenji, 2015;Vindenes, de Gortari, & Wasson, 2018;Werner-Seidler & Dalgleish, 2016). Additionally, only minor comparative studies were conducted simultaneously for short-term and long-term memory retrieval after using MoL (Putnam, 2015;Wang & Thomas, 2000).…”
Section: Resultsmentioning
confidence: 99%
“…Evidence in favor of this hypothesis comes from a meta-analysis of 27 experiments, in which Höffler (2010) showed low spatial ability learners benefitted more from animations versus static pictures, or 3D versus 2D illustrations compared to high spatial ability learners. However, more recent studies showed mixed results, with some reporting benefits of additional spatial information for low spatial ability (Barrett & Hegarty, 2016;Kühl, Stebner, Navratil, Fehringer, & Münzer, 2018;Lee & Wong, 2014;Münzer, 2015;Sanchez & Wiley, 2014), and others reporting benefits for high spatial ability groups (Vindenes, de Gortari, & Wasson, 2018;Wu, Lin, & Hsu, 2013). When virtual learning environments were used in these studies, these were predominantly of the non-immersive kind, with a few notable exceptions (e.g.…”
Section: Spatial Abilitymentioning
confidence: 99%
“…When virtual learning environments were used in these studies, these were predominantly of the non-immersive kind, with a few notable exceptions (e.g. Barrett & Hegarty, 2016;Vindenes et al, 2018). For research focusing on the learning benefits of CAVEs, individual differences due to spatial visualizations are expected to be critical because of users spatially moving around in the virtual world.…”
Section: Spatial Abilitymentioning
confidence: 99%
“…The use of virtual reality, implemented through an HMD, has been analyzed with reference to navigation time (Ruddle et al, 1999) and cognitive awareness of objects (Mania et al, 2003) and compared with a control group represented by desktop condition (where the spatial navigation was implemented through a computer screen). Vindenes et al (2018) implemented MoL in a virtual environment, demonstrating that subjects with higher spatial reasoning abilities benefit more from the use of the MOL. Virtual reality was used to promote transfer: memory training to older adults with memory impairment increased performance on virtual reality memory tasks (Boller et al, 2021), in contrast with previous evidence showing that playing brain-training games in virtual environments did not improve the transfer of cognitive training (Parong and Mayer, 2020).…”
Section: Virtual Reality and Memorymentioning
confidence: 99%