Mobile Application with Augmented Reality Applying the MESOVA Methodology to Improve the Learning of Primary School Students in an Educational Center
Anthony Wilder Arias Vilchez,
Tomas Silvestre Marcelo Lloclla Soto,
Giancarlo Sanchez Atuncar
Abstract:The application was developed using the MESOVA methodology, employing technologies such as Unity, Vuforia, and Visual Studio with the purpose of enhancing the educational experience for elementary school students. This innovative tool integrates augmented reality with the pedagogical principles of MESOVA, standing out notably from other research. Focusing on topics such as scientific knowledge and design and construction skills, the application not only provides information but also includes games that encoura… Show more
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