Digital Technologies: Sustainable Innovations for Improving Teaching and Learning 2018
DOI: 10.1007/978-3-319-73417-0_3
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Mobile Device Usage in Higher Education

Abstract: This paper focuses on mobile device usage of students in higher education. While more and more students embrace mobile devices in their daily life, institutions attempt to profit from those devices for educational purposes. It is therefore crucial for institutional development to identify students' needs and how mobile devices may facilitate these needs. This longitudinal study with N = 172 students compares the use of e-Readers and tablets for learning at a higher education institution. While e-Readers offer … Show more

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Cited by 9 publications
(3 citation statements)
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“…The most important essence that must be developed is that RPS must adapt to the development of the industrial era 4.0 so that teaching materials need to be developed that can be used without being limited by space and time. Good learning is not only carried out face to face in class but can be carried out online with the help of mobile devices such as smartphones, laptops, computers and tablets, which can be used to access information anywhere and at any time (Delcker et al, 2018;Gikas et al, 2013). Online learning patterns are indeed needed for learning in the era of industrial revolution 4.0 (Andrianto, 2022).…”
Section: Resultsmentioning
confidence: 99%
“…The most important essence that must be developed is that RPS must adapt to the development of the industrial era 4.0 so that teaching materials need to be developed that can be used without being limited by space and time. Good learning is not only carried out face to face in class but can be carried out online with the help of mobile devices such as smartphones, laptops, computers and tablets, which can be used to access information anywhere and at any time (Delcker et al, 2018;Gikas et al, 2013). Online learning patterns are indeed needed for learning in the era of industrial revolution 4.0 (Andrianto, 2022).…”
Section: Resultsmentioning
confidence: 99%
“…While the technology based approach supports the goal to collect reliable spoken language data of high quality, the game-based approach to the instrument helps to create situations, in which this data is generated [15]. The target group of the research project, children in kindergarten and pre-school aged 3-5, spends a considerable amount of their time playing.…”
Section: Designmentioning
confidence: 99%
“…Mobile learningm-learningenables learning through personal portable electronic devices across multiple contexts (Delcker et al, 2018;Sampson et al, 2013). Through the use of mobile devices, students have access to learning artifacts more easily.…”
Section: Mobile Learning Analyticsmentioning
confidence: 99%