Proceedings of the 10th ACM Multimedia Systems Conference 2019
DOI: 10.1145/3304109.3306217
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Mobile VR on edge cloud

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Cited by 49 publications
(9 citation statements)
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“…Photonics technology coupled with the W band also has the capability to improve the transmission rate by Gbps for signal delivery over a 10 km single-mode fiber-28 (SMF-28) and km wireless free-space link [ 104 ]. A latency-driven MEC-VR design was highlighted in [ 105 ] to locally render at a high refresh rate, and the evaluation was performed at an MEC node. A remote server was used by the MEC-VR users to generate larger scenes compared to the client’s FoV as the size of the margin area of the FoV was adaptively adjusted for the prediction of the next head movements according to the observed system latency.…”
Section: Trade-offs Among Performance Parametersmentioning
confidence: 99%
“…Photonics technology coupled with the W band also has the capability to improve the transmission rate by Gbps for signal delivery over a 10 km single-mode fiber-28 (SMF-28) and km wireless free-space link [ 104 ]. A latency-driven MEC-VR design was highlighted in [ 105 ] to locally render at a high refresh rate, and the evaluation was performed at an MEC node. A remote server was used by the MEC-VR users to generate larger scenes compared to the client’s FoV as the size of the margin area of the FoV was adaptively adjusted for the prediction of the next head movements according to the observed system latency.…”
Section: Trade-offs Among Performance Parametersmentioning
confidence: 99%
“…Edge computing, which processes, stores, and sends information closer to consumers and their devices, can reduce user-experienced latency compared to traditional cloud computing. [45][46][47] Figure 5 provides a generic end-to-end latency comparison when moving from the edge to the cloud for easier comprehension.…”
Section: Ambient Intelligencementioning
confidence: 99%
“…Pohl et al [42] described an end-to-end system using current-generation technology, and compared compression techniques and commerical offerings. One of the latest is Shi et al's [47], which streamed subsets of panoramas as FFMPEG encoded video from edge-nodes over LTE or WiFi.…”
Section: Streaming Virtual Realitymentioning
confidence: 99%
“…Authors have tried to compensate for this in different ways. For example, Rossi et al [45] used gaze path prediction to load an optimal set of tiles, while Shi et al [47] used overscanning. The trade-off becomes between bandwidth and uncertainty.…”
Section: Streaming Virtual Realitymentioning
confidence: 99%