“…A wide variety of texture segmentation techniques have been reported in the literature [1,2,4 -6,12,14, 15,18,21,23,26]. Among those techniques, Bayesian approaches based on Markov random field (MRF) is one of the most frequently used [1,5,6,7,12,18,26]. However, despite of its local characteristic, which allows a global optimization problem to be solved locally, MRF is still a computation intensive method, especially when they are used in conjunction with stochastic relaxation scheme [25,26].…”