Understanding the neurological implementation of emotions is a major research subject from biology to computer sciences that, in the latter case, takes many shapes: from accurate detection of human emotions to the emulation of plausible responses to stimuli. There is, however, room for a more bottom-up approach in which we would thrive to recreate emotions from undifferentiated elementary building blocks.In this article, we used virtual creatures that interact with their environment through a low-level perception/cognition/action loop to demonstrate their potential for fear responses. Embedded in a physical environment in a typical prey/predator setting, they develop strategies for foraging while minimizing their exposure to danger.