1992
DOI: 10.1518/107118192786749379
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Modeling Pilot Expertise in Air Combat

Abstract: The purpose of this effort was to model expert pilot performance and decision making in one-versus-one (1v1) air-to-air combat. Several knowledge-elicitation techniques were used to extract air combat expertise from a former fighter pilot, who served as the subject-matter-expert (SME). Unstructured and then structured interviews were used to elicit the goals and sub-goals of air-to-air combat, plus some of the pilot behaviors necessary to accomplish the goals. The SME also flew a number of combat sorties again… Show more

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“…Despite technical problems that limit the accurate nature of virtual worlds, research shows that experiences in a virtual reality headset are convincing enough to train surgeons and pilots (Satava, 1993;Thomas et al, 1992), as well as treat psychological abnormalities such as phobias (Rothbaum et al, 1995) and autism (Strickland et al, 1995). Learning occurring in the computer-generated world is transferred to the actual situations when the user returns to the real world, as verified with skills tests, psychological measurements, or personal comments.…”
Section: Introductionmentioning
confidence: 99%
“…Despite technical problems that limit the accurate nature of virtual worlds, research shows that experiences in a virtual reality headset are convincing enough to train surgeons and pilots (Satava, 1993;Thomas et al, 1992), as well as treat psychological abnormalities such as phobias (Rothbaum et al, 1995) and autism (Strickland et al, 1995). Learning occurring in the computer-generated world is transferred to the actual situations when the user returns to the real world, as verified with skills tests, psychological measurements, or personal comments.…”
Section: Introductionmentioning
confidence: 99%