2018
DOI: 10.1007/978-3-319-94196-7_19
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Modelling 3D Objects Using 2D Sketches Through Radial Renderings of Curvature Maps

Abstract: Modelling 3D objects is challenging; often special software skills are required. This paper explores a new method for experimenting with 3D modelling using two-dimensional drawings. These drawings use coloured areas to dictate the rate of curvature. The curvature images are rendered in a radial manner from the centre to the sides. The method allows complex 3D shapes to be modelled. There is no need to employ any new software program as any arbitrary 2D painting application can be used to sketch objects.

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Cited by 1 publication
(1 citation statement)
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“…The calder toolkit [17] is another example of making complex hardware more easily available for simple and rapid prototyping. Prototyping of objects in three-dimensional space is also a much-studied area [18][19][20][21][22][23][24][25] since the three dimensions somewhat need to be represented using the two-dimensional computer screen. Holograms allows three-dimensional objects to be visualized on two-dimensional planes, and prototyping of holograms using abrasions has also been explored [26].…”
Section: Related Workmentioning
confidence: 99%
“…The calder toolkit [17] is another example of making complex hardware more easily available for simple and rapid prototyping. Prototyping of objects in three-dimensional space is also a much-studied area [18][19][20][21][22][23][24][25] since the three dimensions somewhat need to be represented using the two-dimensional computer screen. Holograms allows three-dimensional objects to be visualized on two-dimensional planes, and prototyping of holograms using abrasions has also been explored [26].…”
Section: Related Workmentioning
confidence: 99%