2019
DOI: 10.11591/ijeecs.v16.i2.pp972-977
|View full text |Cite
|
Sign up to set email alerts
|

Modelling emotion expression through agent oriented methodology

Abstract: <span>This paper presents Modelling Emotion Expression through Agent Oriented Methodology. Considering emotions of the intended users in the software engineering can uncover new requirements to improve and more accepted the system. While emotion is paying much attention nowadays, there is lacking systematic way to model the emotion based system. Without the systematic approach, it is hard to debug, design and develop an emotion based system. Since the emotional requirement of people has not being fully i… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1

Citation Types

0
2
0

Year Published

2020
2020
2020
2020

Publication Types

Select...
1

Relationship

0
1

Authors

Journals

citations
Cited by 1 publication
(2 citation statements)
references
References 16 publications
0
2
0
Order By: Relevance
“…Figure 4 shows the sample of overall goal model for the QuizMASter application. QuizMASter is an interactive educational game that is designed based on the TV quiz show, where the game show host will present questions to a group of contestants who are competing [4]. Meanwhile, emotion-based QuizMASter is a quiz application involved the virtual character that interacts and engages with the students through various emotion elements and feedback during the quiz [4].…”
Section: Model Goal Decide Roles and Organizationmentioning
confidence: 99%
See 1 more Smart Citation
“…Figure 4 shows the sample of overall goal model for the QuizMASter application. QuizMASter is an interactive educational game that is designed based on the TV quiz show, where the game show host will present questions to a group of contestants who are competing [4]. Meanwhile, emotion-based QuizMASter is a quiz application involved the virtual character that interacts and engages with the students through various emotion elements and feedback during the quiz [4].…”
Section: Model Goal Decide Roles and Organizationmentioning
confidence: 99%
“…They can choose to learn at the time, place and pace based on their preferences. To date, the development of a quiz can be derived from simple multiplechoice questions [2], true or false, drag-and-drop [3], selecting from a dropdown menu [3] to advanced interactive Quiz MASter [4], Quiz MASter emotion-based [4].…”
Section: Introductionmentioning
confidence: 99%