“…Intentions to return to the website, intentions to go to the museum Bilgihan et al (2016) Easiness to locate the website or app, ease of use, perceived usefulness, hedonic and utilitarian features, perceived enjoyment, personalization, social interactions and multi-device compatibility Brand engagement, positive word of mouth (WOM), and repeat purchase Lee and Lin (2005) Website design, viability, reactivity, customization Perceived quality, satisfaction, purchase intentions Hausman and Siekpe (2009) Entertainment, utility, information and content Purchase intentions, revisit intentions Constantinides et al (2010) Usability, interactivity, aesthetics, marketing mix and trust Website selection Manganari et al (2011) Ease of use Trust, satisfaction Rose et al (2012) Ease of use, aesthetics, perceived benefits, connectivity, customization, ability, challenge, interaction speed, immersion Satisfaction, trust, purchase intention Hsu et al (2012) Website quality Satisfaction, purchase intention Ha and Stoel (2012) Privacy and security, content and functionality, customer service, atmosphere Satisfaction, purchase intention Hsu et al (2012) Utility and perceived ease of use Satisfaction, loyalty Pappas et al (2014) Customization Purchase intentions Pallud and Straub (2014) Content, made for the medium, ease of use, promotion, emotion, aesthetics, subjective norms, attitudes, facilitating conditions…”