Monopoly-based augmented reality game design as a practice media in learning the Physics of magnetism concepts
A H Permana,
D A Nugroho
Abstract:The most common student problems are frequently forgetting concepts, lots of memorized formulas, difficulty imagining magnetic phenomena, and lack of motivation. The uses of Augmented Reality technology can help students to visualize magnetic phenomena, increase their mastery and motivate students. This study aims to design a monopoly-based augmented reality game as a practice media in learning physics of magnetism concept. This study uses the ADDIE model (Analysis, Design, Development, Implementation, and Eva… Show more
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