2014
DOI: 10.1016/j.tsc.2014.05.002
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More than appropriateness and novelty: Judges’ criteria of assessing creative products in science tasks

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Cited by 54 publications
(36 citation statements)
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“…The pre‐service science teachers tended to identify the explanations as creative when they were correct, or when they demonstrated imagination, even if the explanations were implausible. In an American study, Long () asked 15 elementary school teachers to assess student responses to open‐ended, scientific questions for creativity using a holistic rating of 1 to 5, and to provide comments justifying their rating. The range of factors addressed in these comments differed for each teacher, leading the authors to suggest ‘that judgement about creativity is probably personal’ (p. 191).…”
Section: Resultsmentioning
confidence: 99%
“…The pre‐service science teachers tended to identify the explanations as creative when they were correct, or when they demonstrated imagination, even if the explanations were implausible. In an American study, Long () asked 15 elementary school teachers to assess student responses to open‐ended, scientific questions for creativity using a holistic rating of 1 to 5, and to provide comments justifying their rating. The range of factors addressed in these comments differed for each teacher, leading the authors to suggest ‘that judgement about creativity is probably personal’ (p. 191).…”
Section: Resultsmentioning
confidence: 99%
“…Creative products are the tangible results of the creative process' hands‐on experience and problem solving (Groenendijk, Janssen, Rijlaarsdam & van den Bergh, ; Long, ). The results of this study showed that, for the most part, cloud‐based m‐learning effectively improved student creative products in engineering design, as well as product novelty, value and elaboration.…”
Section: Discussionmentioning
confidence: 99%
“…The processes and products helped to explain the creative performance. Thus, creative performance included the creative processes and its products (Chang & Chen, ; Hong, Hwang & Tai, ; Long, ). The present study investigated how cloud‐based m‐learning affected students' creative performance in engineering design.…”
Section: Literature Reviewmentioning
confidence: 99%
“…This evaluation will reflect the outcome of the creativity process, namely a formulated idea, a prototype, a drawing or even a fully developed and marketed product according to the evaluation methods. The product is one of the six strands outlined to gain an understanding of the phenomenon of creativity (Long, 2014): process, product, person, place, persuasion, and potential. All these aspects can be evaluated however, as mentioned above, and this paper is focused on the outcome of the creativity process.…”
Section: Evaluation In Creativitymentioning
confidence: 99%
“…"The most popular product assessment technique" (Long, 2014) is the Consensual Assessment Technique (CAT) (Hennessey and Amabile, 1999). This is one of the 10 methods reviewed by Sarah Oman and her colleagues (Oman et al, 2013) who also proposed two methods for creativity concept evaluation during early design: the Comparative Creativity Assessment (CCA) and the Multi-Point Creativity Assessment (MPCA).…”
Section: Evaluation In Creativitymentioning
confidence: 99%