2000
DOI: 10.1109/11.892154
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Morphological segmentation of sport scenes using color information

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Cited by 32 publications
(14 citation statements)
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“…The detection step using color-based techniques is usually fast, but it is very sensitive to illumination variations, which may reduce their robustness and precision. Moreover, the techniques in [38,31] demand on a laborious training step.…”
Section: Non-intrusive Systemsmentioning
confidence: 99%
See 2 more Smart Citations
“…The detection step using color-based techniques is usually fast, but it is very sensitive to illumination variations, which may reduce their robustness and precision. Moreover, the techniques in [38,31] demand on a laborious training step.…”
Section: Non-intrusive Systemsmentioning
confidence: 99%
“…Some works are based on fixed cameras [30,10,11,24,18,20,32,17,46,38], since they can capture, in most cases, all players actions in the game region, while moving cameras or broadcast images, on the other hand, can not always view all players in the scene during the entire game, which causes the loss of certain actions. Nevertheless, many works in that field use these types of image sources [22,35,49,15,23,31], as they are most likely easier to obtain. For the detection step, different techniques can be applied.…”
Section: Non-intrusive Systemsmentioning
confidence: 99%
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“…Chromakey technology, which can extract object shapes very precisely, achieves its robustness and precision by manipulating the background artificially. In order to obtain accurate outline shapes even for backgrounds of natural images while using background color information, methods that use morphological processing and region growth [3] have been proposed. The background subtraction method which can be used even when the background is not uniform can be used even when the camera is fixed in position, and so is oriented toward crime prevention and traffic monitoring applications in which the computational load is relatively low.…”
Section: Introductionmentioning
confidence: 99%
“…The above-mentioned two categories of algorithms are based on different definitions and are different approaches. Generally speaking [20], algorithms by immersion are more computationally efficient than algorithms by topographical distance, and are therefore more widely used [6,7,12,[15][16][17][18]20,25,26].…”
Section: Introductionmentioning
confidence: 99%