“…Some works are based on fixed cameras [30,10,11,24,18,20,32,17,46,38], since they can capture, in most cases, all players actions in the game region, while moving cameras or broadcast images, on the other hand, can not always view all players in the scene during the entire game, which causes the loss of certain actions. Nevertheless, many works in that field use these types of image sources [22,35,49,15,23,31], as they are most likely easier to obtain. For the detection step, different techniques can be applied.…”