2010
DOI: 10.1155/2010/979235
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Motion in Augmented Reality Games: An Engine for Creating Plausible Physical Interactions in Augmented Reality Games

Abstract: The next generation of Augmented Reality (AR) games will require real and virtual objects to coexistin motionin immersive game environments. This will require the illusion that real and virtual objects interact physically together in a plausible way. TheMotion in Augmented Reality Games(MARG) engine described in this paper has been developed to allow these kinds of game environments. The paper describes the design and implementation of the MARG engine and presents two proof-of-concept AR games that have been d… Show more

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Cited by 6 publications
(3 citation statements)
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“…Previous publications about the integration of dynamics simulation in augmented reality applications [48,[60][61][62][63] have revealed the interesting capability of the sequential impulse solvers. One of the most used is the Bullet Physics Engine which is an open source simulator with efficient real-time collision detection algorithms [64].…”
Section: Simulating Physical Behaviormentioning
confidence: 99%
“…Previous publications about the integration of dynamics simulation in augmented reality applications [48,[60][61][62][63] have revealed the interesting capability of the sequential impulse solvers. One of the most used is the Bullet Physics Engine which is an open source simulator with efficient real-time collision detection algorithms [64].…”
Section: Simulating Physical Behaviormentioning
confidence: 99%
“…Moreover, the development of hardware makes the load and control precision greatly improved. It makes it more feasible to design an effective free degree series motion platform in motion simulation, and with domestic games and amusement's opening and vigorous development, especially the development of virtual reality technology, has stimulated the design and development of many recreational and sports simulation [2]. Therefore, it is of great practical significance and value to study the motion simulator of the series mechanism..…”
Section: Introductionmentioning
confidence: 99%
“…Some recent contributions showed an increasing interest in developing environments for simulating and reviewing physical simulations based on Augmented Reality [10][11][12][13][14]. They focused on the interactivity between the user and the augmented environment.…”
Section: Introductionmentioning
confidence: 99%