2022
DOI: 10.3389/fnagi.2021.753381
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Motor–Cognitive Treadmill Training With Virtual Reality in Parkinson’s Disease: The Effect of Training Duration

Abstract: Treadmill training with virtual reality (TT + VR) has been shown to improve gait performance and to reduce fall risk in Parkinson’s disease (PD). However, there is no consensus on the optimal training duration. This study is a sub-study of the V-TIME randomized clinical trial (NCT01732653). In this study, we explored the effect of the duration of training based on the motor–cognitive interaction on motor and cognitive performance and on fall risk in subjects with PD. Patients in Hoehn and Yahr stages II–III, a… Show more

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Cited by 14 publications
(52 citation statements)
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“…42 Some studies used VR to interact three-dimensional virtual environment. 4,25,[43][44][45][46][47][48][49][50][51][52][53][54][55][56][57][58] We also found studies using Robotic-assisted gait training for PD. 24,29,[59][60][61][62] We analyzed several types of AP and categorized them into commercial and non-commercial devices available for research, rehabilitation, or home-based care.…”
Section: Resultsmentioning
confidence: 70%
See 2 more Smart Citations
“…42 Some studies used VR to interact three-dimensional virtual environment. 4,25,[43][44][45][46][47][48][49][50][51][52][53][54][55][56][57][58] We also found studies using Robotic-assisted gait training for PD. 24,29,[59][60][61][62] We analyzed several types of AP and categorized them into commercial and non-commercial devices available for research, rehabilitation, or home-based care.…”
Section: Resultsmentioning
confidence: 70%
“…42 Finally, visual, and auditory cues can be combined with treadmill training, and it has shown to be better than standard treadmill training alone. 46 This association may focus on gait and cognitive deficits to optimally address several critical aspects of fall risk and improve mobility, physical activity, cognitive function, and FOG in PD.…”
Section: Real-time Feedback and Cueing Techniques (Auditory Visual An...mentioning
confidence: 99%
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“…Moreover, develop cognitive training programs through other equipment as a medium. For example, some researchers applied virtual reality technology ( Pelosin et al, 2021 ) to enhance the sense of reality and used mobile applications ( Yu et al, 2022 ) to improve the accessibility of cognitive training. Last, the prospective and longitudinal designed studies were also urgent to evaluate the long-term effects of cognitive training.…”
Section: The Unmet Need and Future Outlookmentioning
confidence: 99%
“…The effectiveness of DTT depends on the patient's ability to perform motor tasks automatically and the cognitive (executive) ability to combine different types of tasks 24 . DTT can be used to implement the classical approaches of rehabilitation, 25 using virtual reality or robotic devices that require the patient's full attention to complete the motor activity 26,27 . DTT has been shown to improve gait and balance disorders in stroke 28 or multiple sclerosis 29 patients, albeit with inconclusive evidence.…”
mentioning
confidence: 99%