2020
DOI: 10.1007/978-3-030-58147-3_35
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Movement-Free Virtual Reality Interface Using Kinesthetic Illusion Induced by Tendon Vibration

Abstract: In current virtual reality (VR) systems, the physical movement of the body is required, which creates problems of safety, cost, and accessibility. To solve those problems, we propose a system that fixes a user's body, detects force when a user tries to move, and generates the sensation of movement using kinesthetic illusion caused by tendon vibration. We implemented a system limited to simple motion, and conducted an experiment to evaluate operability, body ownership, and agency. Although we could not statisti… Show more

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Cited by 4 publications
(2 citation statements)
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“…They applied tendon vibrations to the forearm while experiencing a VR environment through an HMD to induce a perception of motion that is approximately 20 degrees greater than the actual elbow angle. In addition, we [18] proposed a VR system that provides visual stimuli and tendon vibration in response to the force exerted by the user, giving the user the sensation of freely moving the arm even when the body is completely fixed. Leonardis et al [3] proposed a method to present the sensation of walking in a seated position by combining tendon vibration in the legs with visual and vestibular stimuli.…”
Section: B Application Of Kinesthetic Illusion In Engineeringmentioning
confidence: 99%
“…They applied tendon vibrations to the forearm while experiencing a VR environment through an HMD to induce a perception of motion that is approximately 20 degrees greater than the actual elbow angle. In addition, we [18] proposed a VR system that provides visual stimuli and tendon vibration in response to the force exerted by the user, giving the user the sensation of freely moving the arm even when the body is completely fixed. Leonardis et al [3] proposed a method to present the sensation of walking in a seated position by combining tendon vibration in the legs with visual and vestibular stimuli.…”
Section: B Application Of Kinesthetic Illusion In Engineeringmentioning
confidence: 99%
“…This phenomenon is presumed to be due to the activation of the muscle spindle (Seki et al, 2011). In some recent studies, tendon vibration has been utilised in VR experiences to present a sensation of body movement, with only small motion or even without any actual motion occurring (Hagimori et al, 2019;Tanaka et al, 2020). However, if tendon vibration is applied to ankle joints, the mechanical vibrators must be fixed to the tendons around the ankle, making it difficult for users to move smoothly in a standing posture.…”
Section: Introductionmentioning
confidence: 99%