When a flash of light is presented in physical alignment with a moving object, the flash is perceived to lag behind the position of the object. This phenomenon, known as the flash-lag effect, has been of particular interest to vision scientists because of the challenge it presents to understanding how the visual system generates perceptions of objects in motion. Although various explanations have been offered, the significance of this effect remains a matter of debate. Here, we show that: (i) contrary to previous reports based on limited data, the flash-lag effect is an increasing nonlinear function of image speed; and (ii) this function is accurately predicted by the frequency of occurrence of image speeds generated by the perspective transformation of moving objects. These results support the conclusion that perceptions of the relative position of a moving object are determined by accumulated experience with image speeds, in this way allowing for visual behavior in response to real-world sources whose speeds and positions cannot be perceived directly.image speed ͉ motion perception ͉ percentile rank ͉ perspective transformation ͉ motion processing T o produce biologically useful perceptions of motion, humans and other animals must contend with the fact that projected images cannot uniquely specify the real world speeds and positions of objects. This quandary-referred to as the inverse optics problem-is a consequence of the transformations that occur when objects in three-dimensional (3D) space project onto a two-dimensional (2D) surface, thus conflating the physical determinants of speed and position in the retinal image ( Fig. 1). Recent investigations of brightness, color, and form have suggested that to contend with this problem in other perceptual domains the visual system has evolved to operate empirically, generating percepts that represent the world in terms of accumulated experience with images and their possible sources rather than by using stimulus features as such (1-4). Given this evidence, we suspected that the flash-lag effect might be a signature of this visual strategy as it pertains to the perception of motion. We therefore examined the hypothesis that the perception of lag is determined by the frequency of occurrence of image speeds generated by moving objects. As explained in Discussion, perceiving speed in this way would allow observers to produce generally successful visually guided responses toward objects whose actual speeds and positions cannot be derived in any direct way from their projected images. Thus, explaining the flash-lag effect is important for understanding vision and visual behavior.To test this hypothesis, the frequency of occurrence of image speeds in relation to their corresponding 3D sources must be known. Since the precise distances, trajectories, and speeds of objects in the world are not simultaneously measurable with any current technology, we created a computer-simulated environment in which the relationship between moving objects and their projections on an image ...