2013
DOI: 10.1007/978-3-642-45343-4_22
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Multi-Agent Programming Contest 2013: The Teams and the Design of Their Systems

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Cited by 5 publications
(4 citation statements)
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“…The purpose of the contest is twofold: (1) to find out for which applications agent-oriented features pay off, as opposed to features available in classical programming languages, and (2) to compare and test the versatility and suitability of agent languages or platforms. The main questions guiding us for the last decade were: To which extent, if any, are agent-oriented programming languages superior to classical languages and for which problem instances do we gain the most?…”
Section: Goals and Purpose Of The Mapcmentioning
confidence: 99%
See 1 more Smart Citation
“…The purpose of the contest is twofold: (1) to find out for which applications agent-oriented features pay off, as opposed to features available in classical programming languages, and (2) to compare and test the versatility and suitability of agent languages or platforms. The main questions guiding us for the last decade were: To which extent, if any, are agent-oriented programming languages superior to classical languages and for which problem instances do we gain the most?…”
Section: Goals and Purpose Of The Mapcmentioning
confidence: 99%
“…In order to better understand the underlying strategies of the teams, we worked out a standardized questionnaire [1] (which was further improved over the years). This did not only help to learn about the systems and the results they produced, but also to understand the whole development process.…”
Section: Generalmentioning
confidence: 99%
“…Além disto, certos sistemas de simulação usados em competições como o da RoboCup 1 que foi analisado por Pereira et al (2012) e do MAPC 2 , descrito por Ahlbrecht et al (2013) se tornam mais complexos a cada ano, fazendo com que seja necessária uma maior capacidade de tomada de decisão para efetuar ações no ambiente.…”
Section: Motivaçãounclassified
“…Este aumento tem grande impacto quando se deseja integrar tais agentes a sistemas de simulação discretos externos, que demandam dos agentes respostas num limite de tempo pré-determinado. Em alguns casos, pode-se até mesmo inviabilizar o uso de agentes BDI em cenários muito competitivos, tais como RoboCup abordada por Pereira et al (2012) e MAPC abordado por Ahlbrecht et al (2013) Como forma de reduzir a ocorrência deste problema e dar maior segurança aos desenvolvedores no uso do Jason em sistemas de simulação, foi proposto neste trabalho a inclusão de um mecanismo de filtragem das percepções para o interpretador do Jason que visa remover percepções desnecessárias, de forma a reduzir o tempo de processamento dos agentes.…”
Section: Considerações Finaisunclassified