“…There are also some other routing problems, such as routing of hydraulic systems (Chambon and Tollenaere, 1991), routing of ship pipes (Kang, Sehyun, and Hah, 1999), routing of urban water systems (Christodoulou and Ellinas, 2010;Grayman, Clark, and Males, 1988), and routing of city logistics (Barceló, Grzybowska, and Pardo, 2007;Ehmke, Steinert, and Mattfeld, 2012). Multi-agent path finding, a task similar to circuit routing, has been exhaustively studied in robotics and video games (Silver, 2005;Sturtevant, 2014;Babayan, Uchida, and Gershman, 2018;Atzmon et al, 2020). But in a multi-agent path finding task, paths are allowed to intersect as long as the agents do not appear in the same place at the same time.…”