Fourth Annual IEEE International Conference on Pervasive Computing and Communications (PERCOM'06)
DOI: 10.1109/percom.2006.38
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Multi-User Mobile Applications and a Public Display: Novel Ways for Social Interaction

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Cited by 24 publications
(15 citation statements)
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“…Mobile applications should consider the optimization of some features such as energy (Foll, 2012), when, for example, users take benefit from multiuser applications, such as games, while running some services in the background for acquisition of context information, communication (connection, upload, download ) etc. (Leikas, 2006).…”
Section: Communication Data Systemmentioning
confidence: 99%
“…Mobile applications should consider the optimization of some features such as energy (Foll, 2012), when, for example, users take benefit from multiuser applications, such as games, while running some services in the background for acquisition of context information, communication (connection, upload, download ) etc. (Leikas, 2006).…”
Section: Communication Data Systemmentioning
confidence: 99%
“…There are also a number of initiatives that address peerto-peer (P2P) collaborations ( [9], [12], [15]) that address P2P collaborations. Similar calendar-based and/or enterprise networking tools are available for collaboration.…”
Section: Related Workmentioning
confidence: 99%
“…Using a large screen offers a number of benefits: it frees the games developer from constraints of the limited graphics capabil- ities of the mobile screen [10], enables a greater amount of movement to the participating players, provides a rich social atmosphere [6] and affords an opportunity for rich social interaction [11] in a variety of urban landscapes. However, we do acknowledge the practical deployment of such displays is often fraught with difficulty [12].…”
Section: Phone Controller Systemmentioning
confidence: 99%
“…Furthermore, as ubiquitous consumer devices they are ideal for interacting with urban computing environments and in particular large public displays [6]. Further, with the ever expanding feature set on handsets, mobile game developers can increasingly turn to innovative forms of user input such as RFID/NFC, cameras, microphone, and so forth [7].…”
Section: Introductionmentioning
confidence: 99%