2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 2 (CVPR'06)
DOI: 10.1109/cvpr.2006.199
|View full text |Cite
|
Sign up to set email alerts
|

Multi-View Stereo Revisited

Abstract: We present an extremely simple yet robust multi-view stereo algorithm and analyze its properties. The algorithm first computes individual depth maps using a window-based voting approach that returns only good matches. The depth maps are then merged into a single mesh using a straightforward volumetric approach. We show results for several datasets, showing accuracy comparable to the best of the current state of the art techniques and rivaling more complex algorithms.

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
193
0

Publication Types

Select...
5
2
1
1

Relationship

0
9

Authors

Journals

citations
Cited by 260 publications
(193 citation statements)
references
References 17 publications
(27 reference statements)
0
193
0
Order By: Relevance
“…We start by referring to the MVS evaluation by [23]. Looking at the top performers in that evaluation, we can distinguish two main trends: region growing methods [8,11,12,20] and occlusion-robust photo-consistency methods [3,5,10,13,18,27]. The best performing region growing method [8] uses a combination of photo-consistency based patch fitting, growing and filtering in order to reconstruct the scene of interest.…”
Section: Previous Workmentioning
confidence: 99%
“…We start by referring to the MVS evaluation by [23]. Looking at the top performers in that evaluation, we can distinguish two main trends: region growing methods [8,11,12,20] and occlusion-robust photo-consistency methods [3,5,10,13,18,27]. The best performing region growing method [8] uses a combination of photo-consistency based patch fitting, growing and filtering in order to reconstruct the scene of interest.…”
Section: Previous Workmentioning
confidence: 99%
“…outdoor architectural scenes) are those representing geometry by several depth maps [16,17,18]. However, their performance for complete reconstruction seems to be lower than previously discussed approaches, either in terms of accuracy or the completeness of the obtained model.…”
Section: Introductionmentioning
confidence: 86%
“…It is split into two parts: the pixels corresponding to the foreground, π iF = π i ∩ Π i (S), and the other points π iB = π i \ π iF . I i : π i → R c is the image of the true scene, captured by the i th camera 3 . I is the set of input images and I iF and I iB are the restrictions of the function I i to π iF and π iB , respectively.…”
Section: Modeling Assumptions and Notationsmentioning
confidence: 99%
“…On the other hand, for a long time, the estimation of surface radiance/reflectance was secondary. Even some recent works [2][3][4][5] compute the 3D shape without considering radiance estimation. However, radiance/reflectance estimation has become a matter of concern in multiview reconstruction scenarios in the last decade [6][7][8].…”
Section: Introduction and Related Workmentioning
confidence: 99%