2013 Humaine Association Conference on Affective Computing and Intelligent Interaction 2013
DOI: 10.1109/acii.2013.73
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Multimodal Emotion Expressions of Virtual Agents, Mimic and Vocal Emotion Expressions and Their Effects on Emotion Recognition

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Cited by 16 publications
(9 citation statements)
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“…Vinayagamoorthy et al [64] describe models of individual characters' emotions and personalities, models of interpersonal behaviors, and methods for generating emotions using facial expressions. Liebold et al [33] observe that multimodal (e.g., a combination of verbal cues and facial expression) expressions of emotions yield the highest recognition 2) real-time generation of virtual agents (EVA) with desired emotional characteristics using expressive features. We obtain emotion labels for a set of motioncaptured gaits with a user study and model the gait emotion association metric using these labels.…”
Section: Emotions Of Virtual Agentsmentioning
confidence: 99%
“…Vinayagamoorthy et al [64] describe models of individual characters' emotions and personalities, models of interpersonal behaviors, and methods for generating emotions using facial expressions. Liebold et al [33] observe that multimodal (e.g., a combination of verbal cues and facial expression) expressions of emotions yield the highest recognition 2) real-time generation of virtual agents (EVA) with desired emotional characteristics using expressive features. We obtain emotion labels for a set of motioncaptured gaits with a user study and model the gait emotion association metric using these labels.…”
Section: Emotions Of Virtual Agentsmentioning
confidence: 99%
“…McHugh et al [43] explored how different body postures influenced the emotion perception of individual agents in crowds. Clavel et al [12] studied the combined effect of faces and postures of virtual agents on emotion perception, and Liebold et al [39] generalized this to include combinations of other modalities such as verbal cues and faces. More recently, Randhavane et al [61] developed an empirical mapping between gait and gaze features and different emotions to generate emotionally expressive virtual agents.…”
Section: Emotional Expressiveness In Virtual Agentsmentioning
confidence: 99%
“…As the world increasingly uses digital and virtual platforms for everyday communication and interactions, there is a heightened need to create highly realistic virtual agents endowed with social and emotional intelligence. Interactions between humans and virtual agents are being used to augment traditional human-human interactions in different applications, including online learning [37,39,59], virtual interviewing and counseling [6,16], virtual social interactions [24,35,40,56], and large-scale virtual worlds [50]. Humanhuman interactions rely heavily on a combination of verbal communications (the text), inter-personal relationships between the people involved (the context), and more subtle non-verbal face and body expressions during communication (the subtext) [32,41].…”
Section: Introductionmentioning
confidence: 99%