2018
DOI: 10.3390/informatics5040043
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Multimodal Interaction of Contextual and Non-Contextual Sound and Haptics in Virtual Simulations

Abstract: Touch plays a fundamental role in our daily interactions, allowing us to interact with and perceive objects and their spatial properties. Despite its importance in the real-world, touch is often ignored in virtual environments. However, accurately simulating the sense of touch is difficult, requiring the use of high-fidelity haptic devices that are cost-prohibitive. Lower fidelity consumer-level haptic devices are becoming more widespread, yet are generally limited in perceived fidelity and the range of motion… Show more

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Cited by 11 publications
(7 citation statements)
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“…Such differences in induced perceptions of movement between the real and virtual surfaces may reflect the congruence of auditory, tactile, and proprioceptive information in the real surface condition vs. relative incongruence in the virtual surface condition (i.e., no tactile input paired with auditory cues). Similarly, it was found that when performing virtual drilling (holding a haptic device), there was no effect of naturalistic, contextually relevant sound (drilling sound) or non-naturalistic sound (white noise or classical music) on the perception of drilling depth (Melaisi et al, 2018). Lastly, the effect of sound on perceived exertion during exercise has also been extensively explored, but less so when auditory cues are purposefully inaccurate.…”
Section: Influence Of Auditory Cues On the Perception Of Movementmentioning
confidence: 99%
“…Such differences in induced perceptions of movement between the real and virtual surfaces may reflect the congruence of auditory, tactile, and proprioceptive information in the real surface condition vs. relative incongruence in the virtual surface condition (i.e., no tactile input paired with auditory cues). Similarly, it was found that when performing virtual drilling (holding a haptic device), there was no effect of naturalistic, contextually relevant sound (drilling sound) or non-naturalistic sound (white noise or classical music) on the perception of drilling depth (Melaisi et al, 2018). Lastly, the effect of sound on perceived exertion during exercise has also been extensively explored, but less so when auditory cues are purposefully inaccurate.…”
Section: Influence Of Auditory Cues On the Perception Of Movementmentioning
confidence: 99%
“…The drilling sounds used in the simulation were actual recordings from a Stanley Black and Decker (New Britain, CT, USA) consumer drill, drilling in open air and drilling through wood. The recordings were made in an audiometric room to limit external noise and reverberation of sounds within the environment [11]. Two separate auditory stimuli were used in every trial; an initial "air" recording, representing a drill operating in open air, followed by a "wood" audio clip, recorded from the sounds made from drilling through a block of wood.…”
Section: Auditory Stimulimentioning
confidence: 99%
“…Higher-fidelity haptic devices can typically provide up to 40 N of force, with five to seven degrees of freedom [3]. As described in [11], the haptic sensations provided in this simulation were modeled after the resulting forces and vibrations measured from a real drill drilling through a piece of wood. Haptic forces were simulated using a spring-mass system coded into the Unity game engine (Unity Technologies, San Francisco, CA, USA).…”
Section: Audiohaptic Stimulimentioning
confidence: 99%
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