2005
DOI: 10.1007/11590323_19
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Multiplayer Gaming with Mobile Phones – Enhancing User Experience with a Public Screen

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Cited by 3 publications
(2 citation statements)
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“…Moreover, players and spectators do not necessarily have to be known, but can be strangers. The "Dancing in the streets" examples and the mobile game by Stro ¨mberg et al [2] presented earlier are examples where players might not know each other or even who is participating in the game. While arousal, and consequently enjoyment, is lower when playing against strangers, it is still higher than playing against a computer [28].…”
Section: P0275mentioning
confidence: 99%
See 1 more Smart Citation
“…Moreover, players and spectators do not necessarily have to be known, but can be strangers. The "Dancing in the streets" examples and the mobile game by Stro ¨mberg et al [2] presented earlier are examples where players might not know each other or even who is participating in the game. While arousal, and consequently enjoyment, is lower when playing against strangers, it is still higher than playing against a computer [28].…”
Section: P0275mentioning
confidence: 99%
“…Stro ¨mberg et al [2] presented another mobile multiplayer game where players play together or against each other using their mobile phones on a public display (see Figure 16.1). Here, the players may not know each other and may not even know who of the people sharing the room with them are currently participating.…”
Section: Introduction P0125mentioning
confidence: 99%