2023
DOI: 10.1109/tvcg.2021.3112526
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Multiscale Mesh Deformation Component Analysis With Attention-Based Autoencoders

Abstract: Deformation component analysis is a fundamental problem in geometry processing and shape understanding. Existing approaches mainly extract deformation components in local regions at a similar scale while deformations of real-world objects are usually distributed in a multi-scale manner. In this paper, we propose a novel method to exact multiscale deformation components automatically with a stacked attention-based autoencoder. The attention mechanism is designed to learn to softly weight multi-scale deformation… Show more

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Cited by 11 publications
(7 citation statements)
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“…However, these methods tend to generate complicated character-dependent skeletons, which impacts the retargeting performance when animating a morphologically different character. To ease the restrictions of skeletal rigging, other works [32,33,19] focus on direct mesh deformation by building reliable correspondences among body parts. [32] leverages a bi-harmonic weight deformation framework to produce plausible poses on target mesh when several key points on input meshes are given.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…However, these methods tend to generate complicated character-dependent skeletons, which impacts the retargeting performance when animating a morphologically different character. To ease the restrictions of skeletal rigging, other works [32,33,19] focus on direct mesh deformation by building reliable correspondences among body parts. [32] leverages a bi-harmonic weight deformation framework to produce plausible poses on target mesh when several key points on input meshes are given.…”
Section: Related Workmentioning
confidence: 99%
“…Although these key points on a given source mesh could be automatically identified, this method requires an extra manual process to calibrate the corresponding points on the target mesh. [33] introduce a coarse-to-fine fashion to encode multi-scale mesh deformation into a latent space, and an attention module is leveraged to perceive active regions at different scales. Since the latent spaces are learned from different shapes of the same mesh, retargeting between different characters is impossible with this method.…”
Section: Related Workmentioning
confidence: 99%
“…With the proliferation of geometric models [3], datadriven deformation [15,16,61] becomes available which analyzes the deformation prior of existing shapes in the dataset and produces more realistic results. At the same time, plenty of data also allows neural networks to be introduced into 3D editing [37,63,73,75]. In addition to the explicit mesh representation, the implicit field can also be edited in combination with a neural network.…”
Section: Related Workmentioning
confidence: 99%
“…The extracted deformation components can be used to synthesize new shapes. Also for extracting deformation components, Yang et al [246] proposed to use multi-level VAEs, which can extract multi-scale deformation components, achieving better results. Qiao et al [247] proposed bidirectional LSTM with graph convolutions to generate mesh sequences.…”
Section: Editing Via Learning Mesh Deformationmentioning
confidence: 99%