“…This capability has prompted new mobile applications that leverage occasional encounters of users in various social contexts, e.g., for mobile social networking [22,13,9], content sharing [15,12], mobile ad-hoc gaming [5,16], and more [19,21,31,24]. Specialized middleware [3, 32,25,18,7] has also been produced to facilitate the development of such applications. While the general term ad-hoc network has been used to designate opportunisticallyformed networks of devices (e.g., sensor networks), we use the term encounter networks to refer to this special case of ad-hoc networks that target co-located moving personal devices and involve social interactions.…”