“…Moreover, the increased participation of fourteen teams [1-3, 8-11, 14, 15, 18, 19, 21, 24, 25] marks an unprecedented rise in interested research parties. This is also reflected in the overall performance of the proposed systems: while the winning teams Myscéal [24] and SOMHunter [19] solved all 21 given tasks, on average the other systems managed to solve more than 14 tasks. After performing very poorly at LSC2019, we decided to refactor our continuously developed participating system, lifeXplore [13,14,20], which previously was based on div-eXplore [12,20,23] -an interactive video browsing and retrieval tool designed for the VBS challenge.…”