Abstract:Most of the existing works on games under uncertainty consider only one type of uncertainty: fuzzy, random, rough, etc. However, in real-world games, it often happens that randomness and fuzziness simultaneously affect the interaction between players and their payoffs. Investigating fuzzy random games is challenging as it is difficult to express the preferences of players in the presence of two different types of uncertainty. This paper presents a new approach to games involving randomness and fuzziness. Speci… Show more
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