2022 IEEE 61st Conference on Decision and Control (CDC) 2022
DOI: 10.1109/cdc51059.2022.9993145
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Nash equilibrium seeking under partial-decision information: Monotonicity, smoothness and proximal-point algorithms

Abstract: We consider Nash equilibrium problems in a partial-decision information scenario, where each agent can only exchange information with some neighbors, while its cost function possibly depends on the strategies of all agents. We characterize the relation between several monotonicity and smoothness assumptions postulated in the literature. Furthermore, we prove convergence of a preconditioned proximal-point algorithm, under a restricted monotonicity property that allows for a non-Lipschitz, non-continuous game ma… Show more

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Cited by 1 publication
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“…Thus, Assumption 4 holds. We run Algorithm 1, where α i,k = (k + λ i ) −a and η i,k = (k + δ i ) −b with a = 0.8, b = 0.05, and each λ i and δ i are generated from the uniform distributions [4,5] and [2,3], respectively. Thus, Assumption 6 holds by recalling Remark 1.…”
Section: Numerical Studiesmentioning
confidence: 99%
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“…Thus, Assumption 4 holds. We run Algorithm 1, where α i,k = (k + λ i ) −a and η i,k = (k + δ i ) −b with a = 0.8, b = 0.05, and each λ i and δ i are generated from the uniform distributions [4,5] and [2,3], respectively. Thus, Assumption 6 holds by recalling Remark 1.…”
Section: Numerical Studiesmentioning
confidence: 99%
“…Furthermore, [18] proposed a preconditioned forward-backward (PFB) method with variance reduction for the stochastic generalized Nash equilibrium problem, and proved its almost sure convergence to the variational GNE when the pseudogradient mapping is restricted monotone and cocoercive. Finally, [5] recently proposed a distributed preconditioned proximal-point (PPP) algorithm and provided convergence guarantees to a Nash equilibrium for restricted monotone but non-Lipschitz mapping.…”
Section: Prior Work On Ne Computationmentioning
confidence: 99%
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