2008 Information Theory and Applications Workshop 2008
DOI: 10.1109/ita.2008.4601079
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Nash implementation for resource allocation network problems with production

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Cited by 6 publications
(6 citation statements)
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“…Philosophically, our work is most closely related to [30], but it is distinctly different from [30] for the following reasons: (1) the game form proposed in our paper is distinctly different from that of [30]. (2) The mechanism of [30] is not balanced off equilibrium.…”
Section: Comparison With Related Workmentioning
confidence: 95%
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“…Philosophically, our work is most closely related to [30], but it is distinctly different from [30] for the following reasons: (1) the game form proposed in our paper is distinctly different from that of [30]. (2) The mechanism of [30] is not balanced off equilibrium.…”
Section: Comparison With Related Workmentioning
confidence: 95%
“…(2) The mechanism of [30] is not balanced off equilibrium. (3) In the mechanism of [30] there is no coupling among the games that are being played at different links. In our mechanism such a coupling exists (see section III), and results in a balanced-budget off equilibrium.…”
Section: Comparison With Related Workmentioning
confidence: 99%
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“…However, such an approach would result in an infinite dimensional message/strategy space for the corresponding game. We don't follow Maskin's approach; instead we adopt the philosophy of [5], [8], [12], [13]. Specifically, by quoting [12], "we interpret our analysis as applying to an unspecified (message exchange) process in which users grope their way to a stationary message and in which the Nash property is a necessary condition for stationarity".…”
Section: B Objectivementioning
confidence: 99%